
Table 12. Left-panel entries and customization options (continued)
Entry Customization options
16 Must remain a button type 1. Text can be changed. An application
or help function can be defined. No icon can be added.
17–22 Fully customizable.
Defining entry types: Button00 must be a unique identifier. The number
determines the order by which the buttons are displayed in the left panel.
Button00=[0-8] This parameter determines the button type. This number can be an
integer 0 through 8. The following table explains the type and behavior of each
button type:
Table 13. Entry type parameters
Parameter Button type
0 Empty field. Use this value when you want to leave a row blank
and unused.
1 Section head text. Use this setting to establish a major grouping or
section head.
2 Application launch. Define an application or command file to be
started when the user clicks the button or text.
3 Opera help for the Rescue and Recovery environment. Define a
help topic to be launched using the Opera browser.
4 Display a restart message window before launching. Change the
value to direct the GUI to present a message to the user that the
computer must be restarted before the specified function is
executed.
5 Reserved.
6 Reserved.
7 Launch and wait. Use this value to force the environment to wait
for a return code from the launched application before continuing.
The return code is expected to be in the environment variable,
%errorlevel%.
8 Launch application. The GUI retrieves the Country Code and
language before starting the application. It is used for Web links
that have CGI scripts to open a Web page from a certain country
or in a certain language.
9 Reserved.
10 Reserved.
Defining entry fields:
Button00=[0-10], "title"
The text following the button type parameter specifies the text or title of
the button. If the text exceeds the width of the left panel, the text is cut
and ellipsis points indicate that more characters follow. The full title text is
displayed when using hover help.
Button00=[0-10], "title", file.bmp
Following the title text, specify the file name of the bitmap that you want
to use as an icon for the button being created. The bitmap must be no
larger than 15 pixels by 15 pixels to fit correctly.
Chapter 3. Rescue and Recovery customization 33
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